About 50 results
Open links in new tab
  1. unity - How to check if a Vector3 or Quaternion are unassigned?

    Oct 2, 2022 · Now I've added a Vector3 and Quaternion value into the saving system, so the new save file should have a Vector3 and Quaternion value. I need to check whether the vector and quaternion …

  2. unity - How to directly change a vector3 - Game Development Stack …

    Dec 22, 2019 · I'm new to unity, and written code in general, but I haven't been able to change the value of a vector3. public Vector3 VARIABLE = (5f, 5f, 5f)

  3. unity - Cannot read value of type 'Vector3' error in Input System ...

    Jul 13, 2024 · I'm a Unity newbie. This time, I'm trying to make the Player operable with an Xbox controller using PlayerInput. However, when I control the player, I get these errors: Errors that …

  4. unity - How does Vector3.Angle compute the resulting angle? - Game ...

    Dec 7, 2014 · I don't understand the concept of Vector3.Angle in Unity. Can someone please explain in detail how it computes the angle? From which two points is the angle measured? It would also be …

  5. unity - Most efficient way to convert Vector3 to Vector2 - Game ...

    Jan 2, 2016 · What is the most efficient and fastest way to convert a Vector3 to a Vector2? Casting: Vector2 vector2 = (Vector2)vector3; Initializing a new Vector2: Vector2 vector2 = new …

  6. unity - How can I add two Vector3 directions together? - Game ...

    So how can I convert and add a direction (Vector3.right) as an offset to an existing direction? I'm fairly sure I just have World Space and Local Space directions mixed up but can't see an easy way to …

  7. Limit rotation/direction of two axes with seperate values (Vector3)

    Sep 25, 2021 · Limit rotation/direction of two axes with seperate values (Vector3) Ask Question Asked 4 years, 5 months ago Modified 4 years, 4 months ago

  8. Cannot implicitly convert type 'UnityEngine.Vector3' to 'Vector3'

    Jun 18, 2020 · So in order to match this, the compiler has to interpret the <Vector3> as "Some arbitrary type I'll call Vector3" - ie. it's no longer referring to the type UnityEngine.Vector3, it's just using the …

  9. Unity Vector3.Angle() direction - Game Development Stack Exchange

    Jun 13, 2016 · Mathf.Sign(Vector3.Dot(transform.Right, targetVector)) Mathf.Sign returns 1 if the value is >= 0 and -1 if it is < 0 so when multiplied with the result of Vector3.Angle this should give you an …

  10. Implementation of Vector3.RotateTowards from Unity

    Oct 24, 2022 · I'm using vector3 as direction of object movement and i want to smoothly rotate it to another direction vector. I found SLERP but it rotate by percent. Looks like Vector3.RotateTowards is …